![]() ![]() If you're after an MMO which isn't determined to mimic Blizzard's ideas, if you're after an online experience with a unique visual aesthetic and an exciting world to explore, then please browse through the games similar to Blade and Soul below. It's a visual edge which adds an immense amount of satisfaction to the experience, and allows for faster, much more visceral, brawls between yourself and any nearby NPCs. You're not shifting them back slightly with a light punch, you're roundhouse kicking them across the room. ![]() You're not simply freezing them to the spot, you're pinning them down and punching their face in. While this might sound at first like a basic addition to any experience, it allows you to more actively get to grips with your enemy. Perhaps most importantly though, games similar to Blade and Soul allow you to grapple pin and throw foes. Even then, the addition of minor "super modes" to many classes means that timing your attacks has a new layer to it, hammering a foe back with successive strikes. Rather than sticking to a relatively static fight, it's just as important to predict and sidestep a blow as spamming healing abilities on an ally. You can actively deflect attacks of almost any kind, switch out tanks as needed between players and dance about bigger opponents. While most games treat raids as a simple case of performing a single role over and over again, throwing down abilities and holding your ground, what we have here is a very different story. What's also notable in games like Blade and Soul is how they approach old raid rules. Combat remains the primary appeal of the game, with personalized fighting styles based. Such a system allows you to more fluidly shift between roles as needed and, while distinct classes are still present in these games, you have greater fluidity in just how they perform their chosen role. Blade & Soul 2 is the sequel to popular MMORPG Blade & Soul. While there are certainly more than a few blades which can be picked up, even then it serves as more of a multiplying factor for your other skills. Your skills in battle are decided more by the style you take, the stance you have and the techniques you learn over the weapon you carry. Each of these needs to stand out, to attract a constant influx of players, or risk death, and games like Blade and Soul are the ones which try to stand out from the crowd the most.įocusing less upon the expected sword and sorcery angle than you might expect, games like Blade and Soul focuses far more upon martial arts. No, you're building a gigantic realm intended to allow hundreds of thousands of players to fight, talk and trade in. You're not merely crafting a story, not merely forming a few settlements, when you create an MMO. The whole game makes you feel like you're watching some kind of oriental movie flick or action anime.Whatever else you might say about MMMORPGs, they offer developers a chance to design things no other game can offer. ![]() Unlike most MMORPG's the cutscenes in Blade & Soul are definitely worth watching. Then there were characters who I thought were bad guys, but weren't bad after all! The story line of Blade & Soul actually made me feel like I was part of the game,as I always found myself rushing through the main story quests because I wanted to know what was going to happen next. The director of this game said that this game is all about betrayal so don't be too shocked later on. I don't want to spoil it much, but the plotline becomes a lot more complicated a lot of the characters betrayed me which made me feel like I couldn't trust anyone. Once I reached the second and third chapters of the game, the story evolved into something bigger. As for the story, it seemed a bit cliche and linear at first because of the whole revenge thing going on. There are a bunch of likeable characters that I have met through the story. ![]() I actually fell in love with the story of Blade & Soul Online, I really enjoyed the awesome cutscenes it had. ![]()
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